Attacks should be more spread throughout the entire turn (same for your party)ĩ. I've noticed that some later enemies with a lot of actions can attack you 3-4 times in a row! If this happens with a mage, you can pretty much load your game, cause he'll do 50 dmg to your entire party. The quick teleportation feature is also quite unreliable and sometimes won't allow you to teleport even though there is no reason (no hazards and all tiles explored)Ĩ. Everytime I used it, I had to move it all around and zoom. Get rid of the "feather" feature on the map and just allow us to add notes with a simple mouseclick.ħ. Maybe some kind of quickswitch for instruments or just make it easier to switch between them.Ħ. Or maybe nerf their ability to use spells over walls?ĥ. Any chance for a teleportation spell? It would be really useful againts mages. Is it just me or bows/crossbows are really OP? Since AI usually doesn't initiate a combat sooner than about 3 tiles away, you can just easily kill them from distance.Ĥ. I often had to check the spellbook to make sure it's the correct one :)ģ.
Skills and spells legend whenever you move your cursor over the icon. Simple puzzles consist of finding and inserting an object, but some require additional effort: place the sarcophagus in one room so that in another room you can cross the chasm and the like.1. Locations can contain very difficult puzzles. It is required to monitor the hunger of the squad and at the end of the day look for an overnight stay that will replenish health and mana. 7 Mages introduces the basics of survival. Abilities are represented by Strength, Speed, Magic, and Charisma. You can upgrade skills by finding special upgrades or buying them from merchants that have specific skills. You can buy a world map, but you have to pay for it The protagonists will visit 14 unique locations: crypts, icy mountains, the seabed and the womb of a dead dragon, and many others. There are 5 types of instruments and 15 melodies that affect opponents. Musical spells depend on the instrument in the hero’s hands. There are about 60 types of attacks in total, including specific music and elemental spells. When one of the party members learns a skill, it becomes available to all heroes. The combat system “7 Mages” is represented by a variety of spells and techniques: shooting in different directions, crushing blow, circular attack and many others. On their way, the heroes fight more than 30 types of mobs: giants, trolls, frost elementals, etc., which requires an individual approach and tactics. Slip into the role of a savior and gradually find 6 more brave wizards who are willing to defend the settlement. The action takes place in the fictional world of Rowena, where the peasants ask the sorcerer for help to protect them from attacks from the wild.
7 magicians – turn-based RPG based on the “Seven Samurai” and “The Magnificent Seven”.